Apple Is Privately Pushing Paid App Developers to Move to Subscriptions:
Interesting story by Kif Leswing for Business Insider, regarding a private meeting Apple held with indie developers in New York last year:
The new way Apple wanted to promote: Instead of users paying for apps once, they’d pay on a regular basis, putting money into developer coffers on a regular schedule. Apple would still get a 30% cut of the subscription’s cost, but if a customer continued to subscribe after a year, Apple’s cut would go down to 15%.
At the meeting, Apple underscored that the app model was changing. The meeting touched on topics including launching, customer acquisition, testing and marketing, engagement, retention, monetization, and paid search ads.
An Apple representative said at the meeting that paid apps represent 15% of total app sales and is on the decline, according to a person who was there who did not want to be identified to maintain their relationship with Apple.
Up front paid apps are going the way of the dodo. Whether you think that’s good or bad, it doesn’t matter. That’s where things are going.
The only recurring charges from Apple to me is my 2 Terabyte iCloud drive that renews everything for I think $9.99. Then again, i still feel more and more strongly about going pure-iOS next update. Only web-applications with no third party apps. Apple’s apps are all mature enough now and they’re the most careful with my data.